FAQ

Questions, answered

The honest answers. If something is planned rather than shipped, we say so.

Is this a finished game?
No. It is a complete, playable engine and a base for your game. You bring the theme, content, art and branding.
Do I get the source code?
Yes. Paid editions ship the full source for the product and the games you build, under the licence. You cannot resell the kit itself.
What do I need to run it?
A Linux server with PHP, MySQL and a web server for the backend; Node and Flutter to build the client. Optional AI features need a GPU.
Can I use my own theme and brand?
Yes. Themes, labels, content and the client are theme-driven and rebrandable.
Is there a hosted demo?
A local engine sandbox is available now. The hardened hosted demo at demo.cardgamekit.com is planned and will reset periodically.
How is it priced?
Pricing is being finalised. Editions differ by what is included (installation, updates, support, add-ons). Contact us for a quote.
What about updates and support?
Twelve months of updates are planned with paid editions, then optional renewal. Security fixes are always included.
Does it work with any theme?
The engine stays neutral: groups, attributes, vocabulary and modules come from theme.yaml. The bundled packs are examples, not the product.
Can I run several games from one installation?
The current architecture is one isolated app per game, sharing the same engine version. An optional multi-game control plane is planned.
Is the demo safe to try?
The sandbox is disposable and restricted. The hosted demo will run in an isolated instance with a read-only admin, no uploads, no email and periodic resets.

Still have a question?

Send it to us. We answer during business hours in English and Italian.

Contact us